![]() This lets you undo the last unit move that you made, as long as the unit was not damaged en route, and no other unit abilities or operations have been triggered since. Added an Undo Movement button into combat.Fixed issues with higher quality settings on M1-based Macs.Fixed various instances where the AI could get stuck in their turn (which would leave you stuck at “Opponents are moving”).Fixed a crash that could happen during an AI turn in the late game.Fixed multiplayer going out of sync by viewing the invasion forces in the Diplomacy screen.Fixed that certain actions and events could end up blocking the victory screen (both in the Galactic Empire and scenarios).Fixed an exploit related to the Immaculate Breeding Ground Emergent spawn.Fixed an exploit caused by repeatedly aborting the production of a Colonizer unit.Fixed issue where operations that are being primed would not update when the amount of casting points available changed.Fixed Soul Beacon Maelstrom not giving Essence Charges to friendly units.Fixed occupied Shakarn and Oathbound colonies having access to previously built turret defenses unlike the other races. ![]() Fixed issue where buying a grail cypher from an NPC faction would not deduct its influence cost.Fixed that the Futurist achievement could no longer be unlocked.Fixed that the Forgotten NPC Faction would sometimes not be present in the Obolus-5 campaign mission.Fixed issue where campaign missions could sometimes not be ended.Fixed a crash that occurred when you would Undo a move in combat after moving away from a hazard.Fixed that applying Impaired on a unit would reset cooldowns and once per combat abilities from the disabled mods. ![]() ![]()
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